Rocket Launch PadChicagoNurseryNight ClubGymPool HallCoffee HouseWRACNetCell BoulevardGo to the Printable MapNumerical Index to RoomsAlphabetical Index to RoomsAbout This MapOur Privacy PolicyLinks for More Information about Freecell and NetCELLAbout Freecell and NetCELLNetCELL NewsProblems Playing NetCELL?NetCELL/Freecell InstructionsFreecell.com Discussion ForumFreecell.com Tournament InformationFreecell.com Scores PageClick Here to Play NetCELLFreecell.com Intro PageNight ClubCruise ShipHot TubVictoria's SecretBeach, NudistCliff PathTerraceCasino RoyaleRoyal Opera House, BoxRoyal Opera HouseNetCELL BoulevardExecutive OfficeIrish PubDragon CornerMystery SpotMoose RockRavine, Lost AnonTeahouse DeckTeahouseMeadowFootbridgeNorthern LakeMountain, Top of theMountain, On theMountain, On theMountain, On theMountain, Foot of theTrailNetCELL BoulevardTailgate PartyOutdoor RestaurantRustic BarAugusta NationalOrient ExpressNetCELL BoulevardGourmet StoreWine BarMusic StoreMallBeach, NightCampanileAlpine ChaletVenetian CafeSaunaFacilitiesLakeLake ShoreStaircaseStaircaseStaircasePillows, etc.Astral PlaneTreehouseClearingPathwayRefrigeratorAlien JailLibraryAlien SpaceshipBarBeach, SunnyMagic PortalPantryKitchenBasementRoofGardenGame Room, 2 PersonSitting RoomHallGame Room, 2 PersonGame Room, 4 PersonHallLoungeHallGame Room, MainMain Entrance Hall

Notes:

  • In addition to the standard Freecell.com menu and areas of the map that say, "Click here...", there is a polygon, roughly enclosing both the numeric label and circular marker of each room, that will take you to a full description of that room when clicked.

  • If you rest your cursor over a room's click-able area without clicking, the name of the room will normally appear in a second or so.

  • A reference grid is provided to help locate rooms. Coordinates follow each room in the numerical and alphabetical room listings; they are also included with the room descriptions.

  • A dashed magenta line indicates that a passageway exists between rooms, but not in the direction of the line. See the legends near the dashed magenta lines' end-points for the actual direction of travel. See the compass on the map for an explanation of all other directions.

  • Broken lines of colors other than magenta indicate "secret passageways", i.e., connections not shown with .exit.

  • Colors other than magenta are meaningless; they are just there to make the various levels a little more intuitive.

  • All routes are two-way, unless otherwise noted.

  • Please direct all bug reports and/or email photographs for inclusion in this document to jcj.

    back up to the map

    Index to the Rooms, by Room Number

      0 Main Entrance Hall F-G,9
      1 Hall G-H,8-9
      2 Game Room, Main G,9-10
      3 Lounge B-C,5
      4 Hall H,7-8
      5 Game Room, 4 Person H-I,8
      6 Game Room, 2 Person G-H,7
      7 Hall I,6-7
      8 Sitting Room I-J,7
      9 Game Room, 2 Person H-I,6
    10 Garden J,5-6
    11 Roof I,5-6
    12 Basement B-C,6
    13 Kitchen G-H,8-9
    14 Pantry H-I,9-10
    15 Magic Portal E-F,5
    16 Beach, Sunny F-G,4
    17 Bar E,5-6
    18 Alien Spaceship F,5-6
    19 Library E,4-5
    20 Alien Jail F,7-8
    21 Refrigerator G-H,9-10
    22 Pathway I-J,5
    23 Clearing I,4-5
    24 Treehouse I,3-4
    25 Astral Plane I-J,10
    26 Pillows, etc. H-I,10
    27 Staircase I,9-10
    28 Staircase I,10-11
    29 Staircase I,11-12
    30 Lake Shore J-K,5
    31 Lake K,4-5
    32 Facilities D-E,16
    33 Sauna E,16-17
    34 Venetian Cafe E-F,3
    35 Alpine Chalet D-E,2
    36 Campanile E-F,1
    37 Beach, Night F,3-4
    38 Mall D-E,9
    39 Music Store D,8-9
    40 Wine Bar D-E,10-11
    41 Gourmet Store E,8-9
    42 NetCELL Blvd. E-F,10
    43 Orient Express E-F,9
    44 Augusta National F,10-11
    45 Rustic Bar E,3-4
    46 Outdoor Restaurant D-E,4
    47 Tailgate Party D,12-13
    48 NetCELL Blvd. C-D,12
    49 Broom Closet -,-
    50 Trail K,5-6
    51 Mountain K-L,5
    52 Mountain K-L,4
    53 Mountain K-L,3
    54 Mountain K-L,2
    55 Mountain K-L,1
    56 Northern Lake D-E,3
    57 Footbridge J-K,6
    58 Meadow K,6-7
    59 Teahouse K-L,6
    60 Teahouse Deck L,5-6
    61 Ravine J-K,7
    62 Moose Rock L,7-8
    63 Mystery Spot L,6-7
    64 Dragon Corner L-M,7
    65 Irish Pub C,11-12
    66 Executive Office J-K,11
    67 NetCELL Blvd. B-C,13
    68 Royal Opera House B,12-13
    69 Royal Opera House Box B,11-12
    70 Casino Royale C-D,14
    71 Terrace C,14-15
    72 Cliff Path C,15-16
    73 Beach, Nudist C,16-17
    74 Victoria's Secret F-G,8
    75 Hot Tub F-G,11
    76 Cruise Ship F,11-12
    77 NetCELL Blvd. B,13-14
    78 WRAC A-B,13
    79 Coffee House B-C,14
    80 Pool Hall B-C,11
    81 Gym D-E,17
    82 Night Club F,12-13
    83 Nursery B-C,4
    84 Chicago A-B,4
    85 Rocket Launch Pad F-G,3

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    Index to the Rooms, by Room Name

    20 Alien Jail F,7-8
    18 Alien Spaceship F,5-6
    35 Alpine Chalet D-E,2
    25 Astral Plane I-J,10
    44 Augusta National F,10-11
    17 Bar E,5-6
    12 Basement B-C,6
    37 Beach, Night F,3-4
    73 Beach, Nudist C,16-17
    16 Beach, Sunny F-G,4
    49 Broom Closet -,-
    36 Campanile E-F,1
    70 Casino Royale C-D,14
    84 Chicago A-B,4
    23 Clearing I,4-5
    72 Cliff Path C,15-16
    79 Coffee House B-C,14
    76 Cruise Ship F,11-12
    64 Dragon Corner L-M,7
    66 Executive Office J-K,11
    32 Facilities D-E,16
    57 Footbridge J-K,6
      6 Game Room, 2 Person G-H,7
      9 Game Room, 2 Person H-I,6
      5 Game Room, 4 Person H-I,8
      2 Game Room, Main G,9-10
    10 Garden J,5-6
    41 Gourmet Store E,8-9
    81 Gym D-E,17
      1 Hall G-H,8-9
      4 Hall H,7-8
      7 Hall I,6-7
    75 Hot Tub F-G,11
    65 Irish Pub C,11-12
    13 Kitchen G-H,8-9
    31 Lake K,4-5
    30 Lake Shore J-K,5
    19 Library E,4-5
      3 Lounge B-C,5
    15 Magic Portal E-F,5
      0 Main Entrance Hall F-G,9
    38 Mall D-E,9
    58 Meadow K,6-7
    62 Moose Rock L,7-8
    51 Mountain K-L,5
    52 Mountain K-L,4
    53 Mountain K-L,3
    54 Mountain K-L,2
    55 Mountain K-L,1
    39 Music Store D,8-9
    63 Mystery Spot L,6-7
    42 NetCELL Blvd. E-F,10
    48 NetCELL Blvd. C-D,12
    67 NetCELL Blvd. B-C,13
    77 NetCELL Blvd. B,13-14
    82 Night Club F,12-13
    56 Northern Lake D-E,3
    83 Nursery B-C,4
    43 Orient Express E-F,9
    46 Outdoor Restaurant D-E,4
    14 Pantry H-I,9-10
    22 Pathway I-J,5
    26 Pillows, etc. H-I,10
    80 Pool Hall B-C,11
    61 Ravine J-K,7
    21 Refrigerator G-H,9-10
    85 Rocket Launch Pad F-G,3
    11 Roof I,5-6
    68 Royal Opera House B,12-13
    69 Royal Opera House Box B,11-12
    45 Rustic Bar E,3-4
    33 Sauna E,16-17
      8 Sitting Room I-J,7
    27 Staircase I,9-10
    28 Staircase I,10-11
    29 Staircase I,11-12
    47 Tailgate Party D,12-13
    59 Teahouse K-L,6
    60 Teahouse Deck L,5-6
    71 Terrace C,14-15
    50 Trail K,5-6
    24 Treehouse I,3-4
    34 Venetian Cafe E-F,3
    74 Victoria's Secret F-G,8
    40 Wine Bar D-E,10-11
    78 WRAC A-B,13

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    Room number: 0
    Locator grid reference: F-G,9
    Room description: WELCOME TO NETCELL, home of the most pernicious of addictions ever to afflict the human soul, Freecell solitaire. Here you can play, work, sleep, eat, and socialize. Indeed there is no real reason to ever leave. -
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    Room number: 1
    Locator grid reference: G-H,8-9
    Room description: You are in a hallway leading to various smaller game rooms and facilities. -
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    Room number: 2
    Locator grid reference: G,9-10
    Room description: You are in the main game room, a dim and dangerous place. NetCELL addicts sit huddled over their monitors, playing game after game, unable to stop. Occasionally, some sit and stare off into space in a trancelike state, unable to continue, but unable to leave. -
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    Room number: 3
    Locator grid reference: B-C,5
    Room description: You are in a large and comfortable lounge area. Those who are able to pry themselves away from The Game, howsoever briefly, laze about on soft couches and chairs, waiting for the urge to again become irresistible. A large and somber portrait of Neophile hangs here, a lush and richly rendered painting in the style of Reubens or Deschutes.
    (Quiet Room) -
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    Room number: 4
    Locator grid reference: H,7-8
    Room description: You are in a hallway accessing various smaller game rooms and facilities. -
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    Room number: 5
    Locator grid reference: H-I,8
    Room description: You are in a smaller room with a single card table and four chairs.
    Maximum occupancy: 4 -
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    Room number: 6
    Locator grid reference: G-H,7
    Room description: You are in a small game room with a mat in the center of the floor and oriental-style drawings on the walls.
    Maximum occupancy: 2
    (Quiet Room) -
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    Room number: 7
    Locator grid reference: I,6-7
    Room description: The hallway by the garden door. -
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    Room number: 8
    Locator grid reference: I-J,7
    Room description: You are in a room comfortable for three people. Flop down on the sofa or in the overstuffed chair.
    Maximum occupancy: 3 -
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    Room number: 9
    Locator grid reference: H-I,6
    Room description: You are in a small game room with enough room for two people to squeeze in, albeit a bit snugly.
    Maximum occupancy: 2
    (Quiet Room) -
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    Room number: 10
    Locator grid reference: J,5-6
    Room description: You are outside in a fragrant garden. A well-kept lawn slopes gently down, with flowerbeds on either side, and the occasional tree or shrubbery. A lake lies off in the distance. -
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    Room number: 11
    Locator grid reference: I,5-6
    Room description: You are on the roof looking at the stars. Sure is pretty, ain't it? By golly, there's a big trampoline here too, for Xena to bounce on. Word on the street is that she's very bouncy. Others may bounce too of course. Sure hope
    Denny's insurance is paid up-- it's a long way down if you flop off the edge of the roof.
    Maximum occupancy: 7
    (Quiet Room) - back up to map

    Room number: 12
    Locator grid reference: B-C,6
    Room description: You've fallen through a secret trap door into a dark and musty basement. In the dim light you see lots of old and dusty junk. The concrete floor is chilly and damp.
    (Quiet Room) -
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    Room number: 13
    Locator grid reference: G-H,8-9
    Room description: What a nice, spacious, and nicely kept up kitchen. There's fridge filled with lots of cold drinks, a vending machine with reasonably priced yummies, a microwave, and a sink. Who could ask for more? -
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    Room number: 14
    Locator grid reference: H-I,9-10
    Room description: You're in a tiny pantry. Lots of food on the shelves, and lacey curtains on a little window overlooking the side lawn.
    Maximum occupancy: 1 -
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    Room number: 15
    Locator grid reference: E-F,5
    Room description: Whoa, you're in a magic portal! You can go just about anywhere you desire! -
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    Room number: 16
    Locator grid reference: F-G,4
    Room description: You're on a beautiful sunny, Caribbean beach. The water is blue as blue can be. Seagulls soar languorously out over the water, and the waves make the usual soothing wave sounds. -
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    Room number: 17
    Locator grid reference: E,5-6
    Room description: You're in a bar, with folks all around you drinking, dancing, and carrying on. A bartender stands ready to serve. A group photo of the NetCELL softball team hangs on the wall, with
    libby, Stan, dogfood, julia, Xena, tinkerbell, Neophile, Ace, scrambler, JeffMo, ABBA, dave, lafate, reno, Tiff, 007, Dilio, mavrik, ike42, mikey_likes_it, Reaver, and Pox. Yikes, have you ever seen so much pasty, white flesh?!?! Well, Xena and 007 excluded of course.
    (Quiet Room) - back up to map

    Room number: 18
    Locator grid reference: F,5-6
    Room description: You are on an alien spaceship. You are being examined by beings from far away. They find humans to be crude and smelly creatures inclined to leak messy fluids when damaged even slightly. Maybe part of the problem is that they're not very careful. -
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    Room number: 19
    Locator grid reference: E,4-5
    Room description: You're in a library with high shelves filled with dusty books. Several leather chairs surround a large walnut coffee table. A book lies open, "How to play Freecell in 10 Easy Lessons", by someone using the penname "Stan". There are rumors that there is also a secret door somewhere that Ace uses to get in... -
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    Room number: 20
    Locator grid reference: F,7-8
    Room description: You are in a cold cell on an alien spaceship where they store the "specimens." Ya know, you should have known from the name of this room that there would be no way out. Enjoy your flight! -
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    Room number: 21
    Locator grid reference: G-H,9-10
    Room description: You are inside a refrigerator. Way to go. Usually people are content to just look inside. Look at all the Coca Cola products (until I get a better offer from Pepsi I'm sponsoring Coca Cola), the large variety of beers and wines, and even a little nutritious food like grapes, apples, pears, and some sour cream that may not be all too fresh.
    (Quiet Room) -
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    Room number: 22
    Locator grid reference: I-J,5
    Room description: You are on a pathway through the bushes, the air fragrant and sweet, and hardly any bugs. -
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    Room number: 23
    Locator grid reference: I,4-5
    Room description: You are in a small clearing surrounded by bushes and trees. It's quite an idyllic spot, with soft grass, and no poison ivy or thorny things in sight. -
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    Room number: 24
    Locator grid reference: I,3-4
    Room description: You are in a dinky little tree house. That's odd-- there's sparkly stuff all over everything here. And a bunch of tiny little wands are stuck in a toothbrush holder in the corner. Hmmm... -
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    Room number: 25
    Locator grid reference: I-J,10
    Room description: You are in a cozy, intimate room. Incense burns in an ornate porcelain holder, filling the room with the scent of sandalwood. Moody art adorns the wall, and a long and cushy sofa provides the main source of repose. Mystic shadows cast a spell on you as you sink back into the cushions and drift onto a higher astral plane...
    Maximum occupancy: 4 -
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    Room number: 26
    Locator grid reference: H-I,10
    Room description: Have you ever seen so many pillows? The light is low, the mood is languid and bittersweet, and you can't help but feel comfortable. Enya plays softly in the background.
    (Quiet Room) -
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    Room number: 27
    Locator grid reference: I,9-10
    Room description: You are on a spiral staircase winding ever downwards. -
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    Room number: 28
    Locator grid reference: I,10-11
    Room description: You are on a spiral staircase winding ever downwards. -
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    Room number: 29
    Locator grid reference: I,11-12
    Room description: You are on a spiral staircase winding ever downwards. -
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    Room number: 30
    Locator grid reference: J-K,5
    Room description: You are on the banks of a rather beautiful starlit lake. That familiar, pleasant nighttime summer smell drifts across the banks and the water laps peacefully at your feet. -
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    Room number: 31
    Locator grid reference: K,4-5
    Room description: Golly, you're going for a swim, now aren't you? A little chilly at first but you're getting used to it. Ummm... feels kinda good really. -
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    Room number: 32
    Locator grid reference: D-E,16
    Room description: You've finally found the, ahem, "facilities". There are all the usual necessary fixtures, plus a Jacuzzi that shoots warm streams of hot water towards your lower portions. Bright, shiny, clean, and so accessible too! -
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    Room number: 33
    Locator grid reference: E,16-17
    Room description: You're in a toasty warm sauna with lots of aromatic redwood benches, great for loosening up those sore muscles and stuff. You did grab a towel on the way in, didn't you? -
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    Room number: 34
    Locator grid reference: E-F,3
    Room description: You have entered the
    Piazzetta cafe in Venice. Excellent tables are available facing the Lagoon. Ahead, sitting on its own island, is the church of S. Giorgio Maggiore. On the right is the entrance to the Grand Canal. Waiters will bring you delicious coffees, drinks and nibbles. It is expensive, but the view is priceless. Besides, this is the perfect spot to meet your friends: hsmith1, candles, bigroof, Crunch, Laffman, Ardgowan, Mae, bombshell, HaPPy-Go-LuCKy, MsMaamMD, marcia7, joeygray, yuki, grog, mshieh, heathern and her husband, purpulady, Sheran4oil, and Buckaroo are all here, and Crow struts amongst you. - back up to map

    Room number: 35
    Locator grid reference: D-E,2
    Room description: Evening and snow are falling in the Swiss Alps. You are in a lovely pine paneled chalet with a welcoming fire. Your eyes are carried to a photograph of
    Kiwi by the arching stem of the snow-white orchid next to it. An ice bucket has been thoughtfully provided by Denny for any NetCELLer wishing to bring her or his own bottle. Through the window, the falling snow looks beautiful in the half-light. There is no sound except the crackling fire. - back up to map

    Room number: 36
    Locator grid reference:
    Room description: You have climbed to the top of the campanile of Palladio's
    S. Giorgio Maggiori and have been rewarded with the most spectacular view of all of Venice. - back up to map

    Room number: 37
    Locator grid reference: F,3-4
    Room description: Night has fallen in the Caribbean. The air now is now just a tad cooler than the sea, and so the water is even more inviting. Harmless, phosphorescent algae thrive here, so the water does not just reflect the moonlight, it augments it. Then the sound of happy voices draws your down the beach. You are delighted to share the company of
    navymom, VickiO, shewolfchris, cbeth, school, CAgirl, eve1, sheilaj, Toh-Maag, Cupid, MaRleY, porkchop, maxwell, 7up, raven, quarter, mary5w, Kris_vogt, mercury, tinytim, markf, works4me, Glotz, Perry, Tom_bbb, kathyb, MisterB, BarbB, princesslisa, donjoanr, nikita and WALKER.. - back up to map

    Room number: 38
    Locator grid reference: D-E,9
    Room description: You are in the main entrance of The Mall, which offers the finest shopping/browsing experience in the known universe. Everything here oozes sheer quality. The walls and floors are clad in marble. Is that strange, soft glow due to the discreet halogen lighting? A clue can be found in the display window of the Ralph Laurel shop, where the breast pocket of every man's shirt glows from within. There are never any crowds here, because only NetCELLers are allowed into this most exclusive of domains. You wave to Ctrl-Alt-Del, Shawna,
    Moneynous, CEMCL, PennyStCroix, robertcardinal, Skinky, Annie and SarahJane. - back up to map

    Room number: 39
    Locator grid reference: D,8-9
    Room description: You are in the listening room of Mas Goody's Superstore, the perfect spot for music lovers to meet. The room is beautifully and comfortably furnished with deep sofas covered in supple tan leather; pillows made from exquisite kilims are a further invitation to settle down in this oasis of luxury. Right now, your favorite CD is playing. Relax while you listen to this (or whatever your heart desires) with
    lauren, LiLShanny and Illian. - back up to map

    Room number: 40
    Locator grid reference: D-E,10-11
    Room description: You are in the beautiful and exclusive Wine Bar and Shoppe. The barrel vaulted ceiling and walls are carved from soft Maltese limestone. The effect of honey-colored stone is enhanced by the presence of flickering votive candles everywhere. Pick a bottle your favorite wine from the chestnut racks or settle down on one of the generously padded, tapestry-covered bar stools, order from a selection of fine wines by the glass, then join cf,
    lexluther, jenjen and her daughter, mavrik, flipper and jcj at their table. - back up to map

    Room number: 41
    Locator grid reference: E,8-9
    Room description: You are in the sleek, modern interior of Foodie's Paradise. This is Scrambler, dollfun, and
    GoodOlMike's kind of place. The maple, granite, and stainless steel surfaces glisten invitingly. In the center of the store is an impressive demonstration kitchen. NetCELLers can come here to cook together - or have danka or Emeril do the honors instead. Enjoy some of the danka's famous Hot Buttered Rum before you eat. - back up to map

    Room number: 42
    Locator grid reference: E-F,10
    Room description: You are on NetCELL Boulevard. -
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    Room number: 43
    Locator grid reference: E-F,9
    Room description: You are in the
    Bar Car of the Venice Simplon-Orient-Express. Through the windows you can see Paris slip by as you journey south to Venice. Your favorite drink is by your side, and the live piano music by dasis causes you to look around and take in all the original brass, mahogany, and plush fabric details. Before taking a break to join your group, he puts on his own House Mix. - back up to map

    Room number: 44
    Locator grid reference: F,10-11
    Room description: You are on the second floor veranda of the
    Augusta National Clubhouse. Relax with a game of NetCELL or just good conversation as you watch the sunset over the most famous finishing hole in golf. You share Mint Juleps with BigBand, bebe, Pag, gabrielle, cf, Madison and Stevie. - back up to map

    Room number: 45
    Locator grid reference: E,3-4
    Room description: You have entered the
    cozy bar of the Locanda Cipriani on the island of Torcello near Venice. This low-ceilinged, snug room is unpretentious, even rustic, but the autographed photographs behind the bar indicate that there is more to this place than meets the eye. The picture galley, showing some of the famous patrons of the past (including statesmen, musicians, authors, actors, Alyce, JeffMo, secism, pipersteve, draco7, RoadkillRic, cello, Mermaid and her husband, twinmom, PelicanMom, Jewels, and SweetieHead), is a veritable, visual Who's Who of the Twentieth Century. Go directly to your table outside - or stay and have a drink and a chat here.
    Maximum occupancy: 7 - back up to map

    Room number: 46
    Locator grid reference: D-E,4
    Room description: You are in the
    outdoor restaurant at Locanda Cipriani. This is perhaps the most beautiful restaurant in the world. The ceiling is the clear blue Italian sky, enlivened now by the setting sun. The floor is a carpet of white marble gravel, which reflects the sunset hues. Well-manicured Lime trees take the place of walls here. Through the loose net of foliage you can see the Byzantine cathedral. The building's age reminds you that Torcello was settled long before Venice itself. Today, the island has few inhabitants. And, tonight, it seems that the island, with all its beauty and history, is all yours. - back up to map

    Room number: 47
    Locator grid reference: D,12-13
    Room description: You are in the car park of your favorite sporting venue, three hours before the action starts.
    BuzzClik's Toyota station wagon may normally be a poor excuse for a car, but now it is an excellent excuse for a party. Besides, welshwitch and the witchmobile are here to raise the automotive tone a notch or three. Buzz's tailgate accommodates a great potluck meal, consisting of dishes brought by the assembled company. Enjoy the food and share red's and Ace's Mt. Dew. - back up to map

    Room number: 48
    Locator grid reference: C-D,12
    Room description: You are on netCELL Boulevard. -
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    Room number: 49
    Locator grid reference: N/A
    Room description: You are in a broom closet. Various old custodial jackets, tools and STUFF hang from the walls, and a few overturned buckets make seats around a crate decorated with corny bumper stickers. Is someone keeping office here? Who even knew this place existed? Uh oh... that clicking sound was the door locking behind you! -
    back up to map

    Room number: 50
    Locator grid reference: K,5-6
    Room description: You're on a
    trail that winds along the shore of the lake. The glimpse of a rosy sunrise is apparent along the mountainous horizon. Light from the sunrise reflects off the mirror surface of the lake, shimmering in a myriad of colors, mesmerizing in its beauty. All that can be heard is the soft blowing of a small breeze through the grass and trees. Then, you hear the approaching hum of a single engine plane and realize that olblue is flying in for some quality down time with family. - back up to map

    Room number: 51
    Locator grid reference: K-L,5
    Room description: You are at the
    foot of a mountain. The trail continues up the mountain, winding in a zig-zagged fashion on a relatively steep incline. It looks like a tough climb, but you feel the urge to conquer this challenge that lies before you. - back up to map

    Room number: 52
    Locator grid reference: K-L,4
    Room description: A
    forested section surrounds you as you climb the mountain. The climbing is easy here, and you're tempted to sit and rest on a fallen tree and catch your breath. The morning sun streams through the tree tops, the rays visible to the eye as they form columns of light reaching to the ground. The sound of birds fills the air in a symphony of sonics. It is quite pleasant and refreshing. - back up to map

    Room number: 53
    Locator grid reference: K-L,3
    Room description: You're
    just above the tree line on the mountain, and trees are quite sparse. Open tundra regions now lie before you, frequently interspersed with rocky outcrops and intimidating boulders. The wind howls its frenzied cry, like a Netceller who has blown their streak. Wait a minute ... that IS a Netceller who has blown their streak. - back up to map

    Room number: 54
    Locator grid reference: K-L,2
    Room description: You're
    so close to the top of the mountain. Towering cliffs of rock appear ahead, majestic in their size, standing tall and proud as they have for thousands of years. The trail crosses their face, calling out almost in defiance of the cliffs and their imposing presence. - back up to map

    Room number: 55
    Locator grid reference: K-L,1
    Room description: You've reached the
    top of the mountain!! Congratulations!! A Marvin the Martian flag waves gently in the breeze from the summit. Surrounding the peak is a view that is astonishing in its depth. Sitting on a flat outcrop of rock, you gaze around at the panorama. A sense of awe and sublime grandeur fills you, the divinity of the sight is without doubt. You feel a profound peace here in this place. - back up to map

    Room number: 56
    Locator grid reference: D-E,3
    Room description: The early morning mists rise from the lake as the haunting, wavering call of a loon rises above the silence. Lily pads float in secluded corners of the lake, and high grass lines the shore. A carpet of moss covers the ground. The pungent smell of pine perfumes the crisp clean fresh air. High above, the dancing aurora borealis begins to fade into the beginnings of a spectacular sunrise. The lake is so calm that it mirrors the changing sky precisely. You walk soundlessly with
    FATMAN and Yosamitysam to join bebe and her husband and enjoy their company as she casts a fishing lure. - back up to map

    Room number: 57
    Locator grid reference: J-K,6
    Room description: You are on a narrow, rickety footbridge, crossing over Lost Anon Ravine. Be vewy, vewy careful please... -
    back up to map

    Room number: 58
    Locator grid reference: K,6-7
    Room description: You're in a magic meadow, scattered with blossoming plum and cherry trees. Each plant, flower and mushroom seems to have a special message, just for you. So... Are you on a vision quest, or just out hugging trees? -
    back up to map

    Room number: 59
    Locator grid reference: K-L,6
    Room description: You are in a Japanese-looking teahouse. A teapot warms on a small hearth built into the floor. Wind chime music has your inner child dancing around in a kimono, while you serenely observe. -
    back up to map

    Room number: 60
    Locator grid reference: L,5-6
    Room description: You are on the deck behind the teahouse. There are a few hammocks around, and Mr. Fixit's ukulele is sitting around, begging to play
    (I Am Not A) NetCELL Addict. - back up to map

    Room number: 61
    Locator grid reference: J-K,7
    Room description: Oh NO! You've fallen into Lost Anon Ravine, where time stops and nobody knows you. It's very dark and spooky here, and you haven't hit the bottom yet. -
    back up to map

    Room number: 62
    Locator grid reference: L,7-8
    Room description: You stand before Moose Rock. It's the biggest, best rock around. Great wisdom lies herein, healing lies hereon, and terra incognita lies beyond... -
    back up to map

    Room number: 63
    Locator grid reference: L,6-7
    Room description: You are at the ancient Mystery Spot, on top of Moose Rock. Folks have been seeking this place for centuries. Mmm.... feel those healing vibes.
    betcha musta been here recently! - back up to map

    Room number: 64
    Locator grid reference: L-M,7
    Room description: Be ye warned... Here be dragons! (Good ones, of course.) -
    back up to map

    Room number: 65
    Locator grid reference: C,11-12
    Room description: You have entered the
    Palace Bar in Dublin. You can watch the bustle of Fleet Street though the pub's elegant, early Victorian arched windows or turn your attention inside to the highly-polished and softly-lit bar. Order a coffee or a pint of perfectly-pulled Guinness, and enjoy it as you check out the photographs and drawings of the Palace's famous patrons of the past and present: WB Yeats, England, mickyiw, 007, koco and Ric. - back up to map

    Room number: 66
    Locator grid reference: J-K,11
    Room description: You are in a large office, furnished sparely with two comfortable sofas and a cherry wood desk. The room itself, while attractive, is eclipsed by the view. You are high up in a San Francisco office building in the bright sunlight, but below you the city in blanketed in fog. You see the tops of neighboring skyscrapers
    emerge from the fog majestically, and somewhat surreally.
    Maximum occupancy: 2 - back up to map

    Room number: 67
    Locator grid reference: B-C,13
    Room description: You are on netCELL Boulevard. -
    back up to map

    Room number: 68
    Locator grid reference: B,12-13
    Room description: The moment of expectation has arrived when the lights begin to dim in the
    Royal Opera House, Covent Garden. As the gold leaf on the walls reflects the last light, you reflect on the memorable nights you've spent here. You remember the deep red velvet curtains falling while Scrambler's breath-taking voice still filled the hall, and you recall the magnificent cello duets of Winger and Davie. - back up to map

    Room number: 69
    Locator grid reference: B,11-12
    Room description: You are in your favorite box at the Royal Opera House. The walls, floors, chairs are all covered in deep red. Waiting for you are Ce, ollie,
    Anon_E_Moose and a bottle of Champagne on ice. - back up to map

    Room number: 70
    Locator grid reference: C-D,14
    Room description: You are in the Riviera's famous Casino Royale. There are acres of green felt upon which you can place your bets, but the true addicts gravitate to the netCELL area. You see
    alanc and peebs in a purple velvet gown, and you glimpse 007 in a white dinner jacket darting east. - back up to map

    Room number: 71
    Locator grid reference: C,14-15
    Room description: You are outside on the terrace of the Casino Royale at dusk. A soft breeze scales the cliffs below bearing the welcome coolness of the Mediterranean up to you. You have paused from your gaming to take in the magnificent view, and you spot suave, sophisticated
    kodachrome talking to beverley. You note that the latter is wearing a stunning jade green gown and the most spectacular set of emeralds you have ever seen. Glimpsing over the railing, you see a lovely, but lonely tartan on the path leading down to the sea. What could it mean? - back up to map

    Room number: 72
    Locator grid reference: C,15-16
    Room description: You have followed the trail that leads down the limestone cliffs from the Casino Royale. Typical plants of Provence line your way and perfume the air: lavender, rosemary, and olive. You reach the tartan cloth you saw from the terrace and discover that it is the
    clan tartan of Campbell of Cawdor. You wonder what the kilt's owner is wearing now, and then you suddenly realize where this path must surely lead. - back up to map

    Room number: 73
    Locator grid reference: C,16-17
    Room description: You have reached the bottom of the trail down the cliff face from the Casino Royal, and a beautiful and secluded beach opens up before you. You see the neat piles of abandoned clothing that suggest that this is a nudist beach. -
    back up to map

    Room number: 74
    Locator grid reference: F-G,8
    Room description: You are in a jewel-box of a room; plush red carpeting cushions your feet, and exquisite gold and red brocade adorn every wall. But the best decorations are the beautiful lace garments that are displayed here. -
    back up to map

    Room number: 75
    Locator grid reference: F-G,11
    Room description: You have entered the official NetCELL hot tub. You feel it appropriate that this is the most beautifully sited and appointed hot tub on earth. The tub itself is made of hand-planed planks of the finest plantation-grown teak. You hear the sweet song of wind-chimes and the gentle rustle of marsh grass as they are put in motion by the soft Spring breeze. Beyond the grass, the sun has sprinkled the tide with white light to match the orchids that surround you. Naturally,
    magnumo has Champagne on ice to cool the palate as the water warms the skin. - back up to map

    Room number: 76
    Locator grid reference: F,11-12
    Room description: You have joined
    koco on her latest cruise and are now sitting on the private veranda of her cabin sipping a strawberry daiquiri and watching the Caribbean Sea flow around the great ship. Tomorrow there will be an exciting new port to discover, but tonight you are surrounded only by peace and quiet. You feel that you so far away from the stresses you left at home that they may not even be there when you return! In the meantime, your eyes and thoughts drift to the romantic stranger sitting opposite you. - back up to map

    Room number: 77
    Locator grid reference: B,13-14
    Room description: You are on netCELL Boulevard. -
    back up to map

    Room number: 78
    Locator grid reference: A-B,13
    Room description: You are in the recording center of
    WRAC. You see WRAC's renowned host, WRAC, surrounded by 1,100 CDs. Above WRAC's head is a plaque, bearing the station's motto: WRAC, your sanctuary from Third Eye Blind. You hear WRAC introduce the classic song, "NetCELL Killed the Video Star" and wonder what the cobalt blue figure lurking in the shadows is doing there. - back up to map

    Room number: 79
    Locator grid reference: B-C,14
    Room description: You feel that you have stepped back into the 1960s as you enter
    Snowguy's Coffee House. Lava lamps provide most of the light, and there is a chap in the corner chanting, "Om, Om, Om...." You instinctively give the waitress the peace sign as she arrives to take your order. A rather zesty smell wafts past your nose as if to confirm that this is indeed your kind of place. You settle down contentedly on one of the cushions that cover the floor to plan your next protest march. - back up to map

    Room number: 80
    Locator grid reference: B-C,11
    Room description: As you enter the Pool Hall, it takes some time for your eyes to become accustomed to the dim light that emanates only from the hanging brass fixtures over the felt-topped tables. Cigarette smoke meanders languorously through the cones of light: a sensuous contrast to the general seediness of the room. The only sound is that of balls being potted until an almost imperceptible undercurrent makes you look around, and your now dilated pupils begin to take in other faces in the room. You see yoda engaged in conversation with several famous detectives, including Chandler's Philip Marlowe, Robert B. Parker's Spenser and Surrey's
    HOSSMAN and stefanjo. You figure they must be discussing the disappearance of the Maltese Streak. - back up to map

    Room number: 81
    Locator grid reference: D-E,17
    Room description: You have arrived for your workout at the gym. Between games of NetCELL you spend time on the irons, throttle the heavy bag, and finish with a big flourish on the speed bag. You are ready for anything now, especially for joining Strongman for a perfectly drawn pint of Old Peculier. -
    back up to map

    Room number: 82
    Locator grid reference: F,12-13
    Room description: As you enter the Cruise Ship's Night Club, your breath is momentarily taken away by the sheer beauty that greets your eyes and ears. Suspended from the ceiling is a slowly spinning globe, encrusted with thousands of mini-mirrors. It turns the beams of colored light directed upon it into a roomful of weightless jewels that adorn everyone from head to toe.
    BigBand plays, and Princess sings. - back up to map

    Room number: 83
    Locator grid reference: B-C,4
    Room description: You have entered the NetCELL nursery, a child's dream filled with toys that could launch a thousand adventures. On the window seat that underlines a beckoning and nurturing garden you find a beautiful
    photo album filled with pictures of Stevie's daughter, Madison. - back up to map

    Room number: 84
    Locator grid reference: A-B,4
    Room description: Since you just saw a man dance with his wife, you correctly conclude that this must be Chicago. Watch
    the fog roll in or the sun set before setting off yourself for a night on the town. - back up to map

    Room number: 85
    Locator grid reference: F-G,3
    Room description: Your heart is pounding with excitement as you reach the Matchstick Rocket Launch Pad. You see the world-famous husband and wife team of rocket scientists,
    Denny and Nellie, and realize that they will help you to become an expert. - back up to map